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The End of XNA?

Find out what developers think of Microsoft’s decision to stop working on XNA.

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qrth-phyl by hermitgames

Indie Games Uprising III interview with hermitgames

hermitgames talks up their modern take on BLOCKADE.

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XBLIG Uprising interview with Gristmill Studios

Indie Games Uprising III interview with Gristmill Studios

The developers behind the block builder XenoMiner stop by for an insightful chat.

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Pixel by Ratchet Game Studios

Indie Games Uprising III interview with Ratchet Game Studios

We talk to the studio behind the Xbox cel-shaded physics puzzler Pixel.

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Indie Games Uprising interview with Autotivity Entertainment

Indie Games Uprising III interview with Autotivity Entertainment

Autotivity discusses physics-based puzzle game Entropy.

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Indie Games Uprising interview with Andreas Heydeck

Indie Games Uprising III interview with Andreas Heydeck

Tech support has never been so fun.

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Indie Games Uprising interview with MichaelArts

Indie Games Uprising III interview with MichaelArts

Uprising co-coordinator Michael Hicks talks XBLIG.

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Smudged Cat Games interview for XBLIG Uprising 3

Indie Games Uprising III interview with Smudged Cat Games

David Johnston of Smudged Cat Games discusses Gateways and XBLIG.

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Interview with Coin ‘n Carry studio Frogdice

The veteran studio talks about their past and their latest game, Coin ‘n Carry.

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Wimbus Studios and Chain: Preview and Interview

Keep your eye on this indie RPG. It’s going places.

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