Gravity sucks. Like that annoying kid on the playground who likes to trip you because he thought it would be funny, gravity is always there waiting for its time to strike. A silent guardian of physics, gravity is the cause of every dropped biscuit wasted, every painful trip you’ve taken, and every pen that’s escaped your grasp. I hate you, gravity.
0RBITALIS is all about gravity, or perhaps more accurately it’s about figuring out how to exploit the forces of gravity to get a small red ball to stay in orbit for as long as possible. If you’ve ever played Angry Birds: Space, you will already have a good idea how the controls work.
Each level presents itself as its own unique puzzle, with large red stars and smaller white asteroids liberally dotted around in their own orbits. Changing the angle and force of your shot can yield wildly different results, and by using the gravitational pull of each celestial body you’re able to pull off some crazy ‘skill-shots’ that leave your projectile soaring through the stars for what seems like a lifetime.
Of course, getting a trajectory that lasts longer than a few seconds isn’t always easy. If you apply too much force on your shot, you’ll end up flying straight off the map and into a world of failure. Shoot too softly, and you’ll be sucked straight towards the closest object. It’s all about finding that sweet spot for each level.
There’s little to dislike about 0RBITALIS. It scratches an itch for physics puzzling without overcomplicating things. The levels are varied enough to keep you occupied for a good while and the leaderboards can help create healthy competition between you and your friends. The game is essentially feature complete despite launching as an Early Access title, and if you’re in the market for a new puzzle game you can’t go wrong with shooting things into space for fun.
0RBITALIS launched on the 16TH across Steam Greenlight as an Early Access title.
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