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	<title>Comments on: Zombie Crossing Review</title>
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		<title>By: Alan Charlesworth</title>
		<link>http://theindiemine.com/zombie-crossing-review/#comment-33781</link>
		<dc:creator><![CDATA[Alan Charlesworth]]></dc:creator>
		<pubDate>Wed, 19 Sep 2012 22:37:29 +0000</pubDate>
		<guid isPermaLink="false">http://theindiemine.com/?p=2646#comment-33781</guid>
		<description><![CDATA[Yes, to pick up coins you press the Back button. Unfortunately the Back button ALSO pauses the game, in addition to the Start button.]]></description>
		<content:encoded><![CDATA[<p>Yes, to pick up coins you press the Back button. Unfortunately the Back button ALSO pauses the game, in addition to the Start button.</p>
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		<title>By: R.J. THompson</title>
		<link>http://theindiemine.com/zombie-crossing-review/#comment-33777</link>
		<dc:creator><![CDATA[R.J. THompson]]></dc:creator>
		<pubDate>Wed, 19 Sep 2012 21:32:06 +0000</pubDate>
		<guid isPermaLink="false">http://theindiemine.com/?p=2646#comment-33777</guid>
		<description><![CDATA[&quot;And you will do this a lot thanks to the need for coins. Zombies often drop gold coins that you can only pick up by pressing the Back button, yet that same button also brings up the pause menu.&quot;

The pause button shouldn&#039;t allow you to pick up a coin. The correct button is pretty obvious and it&#039;s cancel.  I think it even shows what it is when you press pause doesn&#039;t it?]]></description>
		<content:encoded><![CDATA[<p>&#8220;And you will do this a lot thanks to the need for coins. Zombies often drop gold coins that you can only pick up by pressing the Back button, yet that same button also brings up the pause menu.&#8221;</p>
<p>The pause button shouldn&#8217;t allow you to pick up a coin. The correct button is pretty obvious and it&#8217;s cancel.  I think it even shows what it is when you press pause doesn&#8217;t it?</p>
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		<title>By: R.J. THompson</title>
		<link>http://theindiemine.com/zombie-crossing-review/#comment-33773</link>
		<dc:creator><![CDATA[R.J. THompson]]></dc:creator>
		<pubDate>Wed, 19 Sep 2012 21:22:57 +0000</pubDate>
		<guid isPermaLink="false">http://theindiemine.com/?p=2646#comment-33773</guid>
		<description><![CDATA[Hey, thats my game zombie crossing.  You can contact me at rj45thompson@gmail.com. 

You ripped it pretty good but I think your correct.  I think I maybe tested the last version once but I did do a lot of testing on the phone version.  It was originally created for xbox but then later the priority went to wp7.  Attempting to support both was quite difficult, especially the controls.  It also runs on windows. 

To get the performance where playable on the phone took a tremendous amount of time.  It also has multiplayer which I was forced to remove.  I basically was out of energy towards the end of the project it&#039;s too bad someone wasn&#039;t there to help me to point out these issues towards the end.]]></description>
		<content:encoded><![CDATA[<p>Hey, thats my game zombie crossing.  You can contact me at <a href="mailto:rj45thompson@gmail.com">rj45thompson@gmail.com</a>. </p>
<p>You ripped it pretty good but I think your correct.  I think I maybe tested the last version once but I did do a lot of testing on the phone version.  It was originally created for xbox but then later the priority went to wp7.  Attempting to support both was quite difficult, especially the controls.  It also runs on windows. </p>
<p>To get the performance where playable on the phone took a tremendous amount of time.  It also has multiplayer which I was forced to remove.  I basically was out of energy towards the end of the project it&#8217;s too bad someone wasn&#8217;t there to help me to point out these issues towards the end.</p>
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	<item>
		<title>By: Spoids &#171; The Indie Ocean</title>
		<link>http://theindiemine.com/zombie-crossing-review/#comment-10462</link>
		<dc:creator><![CDATA[Spoids &#171; The Indie Ocean]]></dc:creator>
		<pubDate>Fri, 20 Apr 2012 12:56:26 +0000</pubDate>
		<guid isPermaLink="false">http://theindiemine.com/?p=2646#comment-10462</guid>
		<description><![CDATA[[...] otherwise unremarkable Union of Armstrong and the appealing but bug-riddled and barely functional Zombie Crossing. Now we have Spoids, and I wasn’t tremendously optimistic about its [...]]]></description>
		<content:encoded><![CDATA[<p>[...] otherwise unremarkable Union of Armstrong and the appealing but bug-riddled and barely functional Zombie Crossing. Now we have Spoids, and I wasn’t tremendously optimistic about its [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Spoids Review &#124; The Indie Mine</title>
		<link>http://theindiemine.com/zombie-crossing-review/#comment-10084</link>
		<dc:creator><![CDATA[Spoids Review &#124; The Indie Mine]]></dc:creator>
		<pubDate>Mon, 16 Apr 2012 10:42:20 +0000</pubDate>
		<guid isPermaLink="false">http://theindiemine.com/?p=2646#comment-10084</guid>
		<description><![CDATA[[...] otherwise unremarkable Union of Armstrong and the appealing but bug-riddled and barely functional Zombie Crossing. Now we have Spoids, and I wasn’t tremendously optimistic about its [...]]]></description>
		<content:encoded><![CDATA[<p>[...] otherwise unremarkable Union of Armstrong and the appealing but bug-riddled and barely functional Zombie Crossing. Now we have Spoids, and I wasn’t tremendously optimistic about its [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Zombie Crossing &#171; The Indie Ocean</title>
		<link>http://theindiemine.com/zombie-crossing-review/#comment-6936</link>
		<dc:creator><![CDATA[Zombie Crossing &#171; The Indie Ocean]]></dc:creator>
		<pubDate>Tue, 20 Mar 2012 01:19:22 +0000</pubDate>
		<guid isPermaLink="false">http://theindiemine.com/?p=2646#comment-6936</guid>
		<description><![CDATA[[...] This review was written for The Indie Mine, though I bought it with my own Microsoft points. Please take a look. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] This review was written for The Indie Mine, though I bought it with my own Microsoft points. Please take a look. [...]</p>
]]></content:encoded>
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