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	<title>The Indie Mine &#187; rook&#8217;s keep</title>
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		<title>Indie Ordinary Gamer Bundle and Giveaway</title>
		<link>http://theindiemine.com/indie-ordinary-gamer-bundle-giveaway/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=indie-ordinary-gamer-bundle-giveaway</link>
		<comments>http://theindiemine.com/indie-ordinary-gamer-bundle-giveaway/#comments</comments>
		<pubDate>Sun, 08 Dec 2013 15:16:46 +0000</pubDate>
		<dc:creator><![CDATA[Brandon Schmidt]]></dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[AbleGamers]]></category>
		<category><![CDATA[Along Came A Spider]]></category>
		<category><![CDATA[bundle]]></category>
		<category><![CDATA[Bundle In A Box]]></category>
		<category><![CDATA[Cognition Episode 1]]></category>
		<category><![CDATA[Cognition Episode 2]]></category>
		<category><![CDATA[featured]]></category>
		<category><![CDATA[giveaway]]></category>
		<category><![CDATA[Hairy Tales]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[Indie Dev Grant]]></category>
		<category><![CDATA[Isaac The Adventurer]]></category>
		<category><![CDATA[One Finger Death Punch]]></category>
		<category><![CDATA[Ordinary Gamer]]></category>
		<category><![CDATA[QbQbQb]]></category>
		<category><![CDATA[rook's keep]]></category>
		<category><![CDATA[Saviors]]></category>
		<category><![CDATA[Slender 5 Pages]]></category>
		<category><![CDATA[spotlight]]></category>
		<category><![CDATA[The Grave Digger]]></category>
		<category><![CDATA[The Indie Mine]]></category>

		<guid isPermaLink="false">http://theindiemine.com/?p=10917</guid>
		<description><![CDATA[BIAB partners with Ordinary Gamer to provide 11 awesome games and to support charities.]]></description>
				<content:encoded><![CDATA[<p><a href="http://theindiemine.com/wp-content/uploads/2013/12/IndieOrdinaryGamerBundle.png"><img class="aligncenter size-full wp-image-10920" alt="Indie Ordinary Gamer Bundle" src="http://theindiemine.com/wp-content/uploads/2013/12/IndieOrdinaryGamerBundle.png" width="600" height="172" /></a></p>
<p>Bundle In A Box is back with another indie gaming bundle, but they&#8217;re switching things up a bit this time by teaming up with another indie resource. BIAB is partnering with indie review site <a title="Ordinary Gamer" href="http://ordinarygamer.co.uk/" target="_blank" class="broken_link">Ordinary Gamer</a> to bring gaming fans a collection of 11 different indie titles. The minimum price for the Indie Ordinary Gamer Bundle is sitting at just $1.99, and many of the included titles are available through multiple services and on different platforms.</p>
<p>Five games are included in the bundle for matching or beating that minimum price:</p>
<ul>
<li><em>One Finger Death Punch</em></li>
<li><em>QbQbQb </em>(<a title="QbQbQb Review" href="http://theindiemine.com/qbqbqb-review/" target="_blank">which we&#8217;ve reviewed</a>)</li>
<li><em>Cognition Episode 1</em></li>
<li><em>Saviors</em></li>
<li><em>Slender 5 Pages</em></li>
</ul>
<p>&nbsp;</p>
<p>Those who donate more than the average price will net six additional games:</p>
<ul>
<li><em>Rooks Keep </em>(<a title="Rooks Keep Preview" href="http://theindiemine.com/rooks-keep-preview/" target="_blank">which we&#8217;ve previewed</a>)</li>
<li><em>Hairy Tales</em></li>
<li><em>Isaac The Adventurer</em></li>
<li><em>Cognition Episode 2</em></li>
<li><em>Along Came A Spider</em></li>
<li><em>The Grave Digger</em></li>
</ul>
<p>&nbsp;</p>
<p>Bundle In A Box has long been associated with the Indie Dev Grant which helps a few lucky indie studios with the funding for their projects. For every 100 sales of this bundle, $15 goes towards that cause. This time around, BIAB is also working with the <a title="AbleGamers Foundation" href="http://www.ablegamers.com/" target="_blank">AbleGamers Charity</a>, a group devoted to improving the quality of life for gamers with disabilities. They offer a community portal for discussing the issues surrounding the accessibility of all games, and they also provide free consultation to developers who want to make sure that everyone can play their titles. This charity will receive 30% of the net earnings from this sale.</p>
<p>As with all Bundle In A Box bundles, there are bonus rewards unlocked when certain sales milestones are reached.  The unlockables this time around include five soundtracks and a whole bunch of wallpapers and other artwork from the games in the bundle. Go out and help your fellow consumers earn these extras by picking up the bundle <a title="Bundle In A Box" href="http://bundle-in-a-box.com/" target="_blank">here</a>. You can also check out trailers for each of the games included.</p>
<p>Try your hand at our giveaway for a chance to win a bundle, but please consider supporting the cause even if you don&#8217;t win. Spread the word using the social links on the left.<br />
<a class="rafl" id="rc-6cec7b16" href="http://www.rafflecopter.com/rafl/display/6cec7b16/" rel="nofollow">a Rafflecopter giveaway</a><br />
<script type="text/javascript" src="//d12vno17mo87cx.cloudfront.net/embed/rafl/cptr.js"></script></p>
<p style='text-align:left'>&copy; 2013, <a href='http://theindiemine.com'>The Indie Mine</a>. All rights reserved. </p>
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		</item>
		<item>
		<title>Rooks Keep Preview</title>
		<link>http://theindiemine.com/rooks-keep-preview/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=rooks-keep-preview</link>
		<comments>http://theindiemine.com/rooks-keep-preview/#comments</comments>
		<pubDate>Wed, 31 Jul 2013 10:23:34 +0000</pubDate>
		<dc:creator><![CDATA[Mark McAvoy]]></dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[arena]]></category>
		<category><![CDATA[battle]]></category>
		<category><![CDATA[chess]]></category>
		<category><![CDATA[deathmatch]]></category>
		<category><![CDATA[medieval]]></category>
		<category><![CDATA[multiplayer]]></category>
		<category><![CDATA[rook's keep]]></category>
		<category><![CDATA[spotlight]]></category>
		<category><![CDATA[strategy]]></category>
		<category><![CDATA[unreal]]></category>

		<guid isPermaLink="false">http://theindiemine.com/?p=9415</guid>
		<description><![CDATA[Ever wonder what it would be like if chess and the Unreal engine had a baby? Wonder no longer! The answer is Rooks Keep.]]></description>
				<content:encoded><![CDATA[<p>The key to chess is knowing how to balance offense and defense. I think. I&#8217;ve lost a lot of chess in my life.</p>
<p>Have you ever wondered what it would be like if chess and the Unreal engine had a baby? (No? Just me?) Well, <em>Rooks Keep</em> gives you precisely that. There&#8217;s even a game mode in which you just play chess. But the real game &#8211; the real <i>Rooks Keep </i>- is a medieval fantasy arena battle. Like many modern multiplayer games you can play team deathmatch, free-for-all, and last man standing. Unlike other multiplayer games, you can also play a mode called &#8216;conversion&#8217;, in which all players are basically mercenaries working for whatever kingdom killed them last.</p>
<p>There&#8217;s also a &#8216;combat chess&#8217; mode, where your ability to capture another piece depends on your ability to duke it out in a small arena. It&#8217;s not just a little animation of one piece killing another, like in Interplay&#8217;s <em>Battle Chess</em>; it&#8217;s an actual fight&#8211; a deathmatch&#8211; mano a mano. If I use a pawn to try to take your bishop, I&#8217;d better be a darn good fighter because your bishop is much stronger. It takes a bit of the strategy out of chess and makes it more about who&#8217;s the better gamer. I thought it was a great idea until one stubborn bishop fried my knight, my queen, and a pawn.</p>
<p>Conversion is my favourite game mode. In this mode, when you die you join the team that killed you. When a team is down to one player he or she becomes something called “the warlord” and gets a huge power boost to make things fair. I played four rounds in a row, losing myself in the carnage.</p>
<p>I did have a couple of problems with conversion mode. The concept itself is really cool, but I don&#8217;t know how well it will translate to multiplayer. If I keep switching teams, which team do I want to win? Am I rooting for the team I started on? Couldn&#8217;t some players purposely die to get back to their original team?</p>
<p>Also, it took a long time before I could tell who was on my team and who wasn&#8217;t. You&#8217;re coloured differently, but sometimes it&#8217;s hard to tell. And the power ups that turn players all red make it near impossible to tell what team they&#8217;re on. I spent a good while chasing my own teammates and the AI spent a good while yelling at me.</p>
<div id="attachment_9430" style="width: 584px" class="wp-caption aligncenter"><img class=" wp-image-9430  " alt="My teammate has had enough of me." src="http://theindiemine.com/wp-content/uploads/2013/07/rooks-keep-1-1024x599.jpg" width="574" height="335" /><p class="wp-caption-text">My teammate has had enough of me.</p></div>
<p>But, after an hour or so of playing, I obviously got the hang of it.</p>
<div id="attachment_9431" style="width: 584px" class="wp-caption aligncenter"><img class=" wp-image-9431  " alt="Oh, word?" src="http://theindiemine.com/wp-content/uploads/2013/07/rooks-keep-2-1024x596.jpg" width="574" height="334" /><p class="wp-caption-text">Oh, word?</p></div>
<p><em>Rooks Keep</em> mimics the basic rules of chess. The characters you choose from are equivalent to pawns, rooks, knights, and so on. You get skill points for playing well, and you can either spend those for upgrades on your current character (like more damage or health regeneration) or you can spend them on a better champion (for example, upgrading from a rook to a queen).</p>
<p>Like chess, it&#8217;s a game that can be simple enough for newcomers but has a steep learning curve and a lot of subtleties. The need to balance offense and defense is made clear right from the tutorial. Parrying saves lives. It also opens up opportunities to strike.</p>
<p>I&#8217;m interested to see what happens when clan matches come about. When I played, the AI&#8217;s teamwork was the equivalent of button mashing. And so was mine. We all just ran to the centre of the map and whacked at each other until somebody was declared the winner. I started getting the hang of the hit-and-run as I played more, but imagine the strategies that clans will use.</p>
<p>I do take issue with the anti-camping mechanic that teleports you to a new location if the game thinks you&#8217;re staying in one spot too long. The problem is it thinks that a lot. I was accused of camping while running into battle and I was accused of camping while running away from battle.</p>
<p>Honestly though, I was invested in every match I was in and I found myself pulling the old “just one more round” a couple times.</p>
<p><em>Rooks Keep</em> is now available to buy at <a href="http://www.runestorm.com/rook/buy">runestorm.com/rook/buy</a>, and as long as it gets enough players it will be worth it. I only played with AI and I had a blast. This is going to a be a scream-at-your-screen-when-you-die kind of multiplayer.</p>
<p style='text-align:left'>&copy; 2013, <a href='http://theindiemine.com'>The Indie Mine</a>. All rights reserved. </p>
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