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	<title>The Indie Mine &#187; Game Jam</title>
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	<description>Unearthing the hidden gems of culture and entertainment</description>
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		<title>Pixel Heart &#8211; Life Beyond Pixels</title>
		<link>http://theindiemine.com/pixel-heart-life-pixels/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=pixel-heart-life-pixels</link>
		<comments>http://theindiemine.com/pixel-heart-life-pixels/#comments</comments>
		<pubDate>Thu, 12 Jun 2014 09:24:46 +0000</pubDate>
		<dc:creator><![CDATA[ZaneGentis]]></dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Movie News]]></category>
		<category><![CDATA[Movies]]></category>
		<category><![CDATA[documentary]]></category>
		<category><![CDATA[Game Jam]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[movie]]></category>
		<category><![CDATA[pixel heart]]></category>
		<category><![CDATA[spotlight]]></category>

		<guid isPermaLink="false">http://theindiemine.com/?p=12758</guid>
		<description><![CDATA[Ever wondered where game designers get their best ideas? Pixel Heart needs your support to find out.]]></description>
				<content:encoded><![CDATA[<p style="text-align: left;"><a href="http://theindiemine.com/wp-content/uploads/2014/06/5cdb0eeaab801906e93e76390026d09d.jpg"><img class="size-full wp-image-12762 alignright" src="http://theindiemine.com/wp-content/uploads/2014/06/5cdb0eeaab801906e93e76390026d09d.jpg" alt="Pixel Heart" width="240" height="240" /></a>Pixel Heart is a feature-length documentary that explores the creation process behind games. Rather than tell the story of how individual games came to be developed, or a step by step examination of the game creation process, it aims to talk about the birth of ideas and how they germinate into full-fledged games. It is these ideas, and the creators whose passion gave birth to them, that Pixel Heart has chosen to give centre stage</p>
<p>The film focuses on six game designers from around the world. The countries they hail from run the gamut from game design hotspots like Japan and the United States, to the lesser known burgeoning industries of Chile and Ghana. Industry heavyweights like Mark Healey, Robin Hunicke and Tetsuya Mizuguchi will sit down and talk about the process of ideas generation and how they go about refining these initial seeds into the games that reach our screens.</p>
<p>This ambitious project stretches beyond just the documentary, however. Each of the interviewed creators will supply an idea &#8211; be it a character sketch, music, or abstract concept &#8211; to be taken in hand by one of six game design teams in France. Each team will then create a unique game within 48 hours with this idea at its heart. Anyone with game design can apply to be part of this game jam on the Pixel Heart website.</p>
<p>The final stretch goal of the project is a travelling exhibit to accompany the documentary and game releases. Six additional games will be developed exclusively for the exhibit. These games will be of a more experimental nature and are intended to showcase games&#8217; abilities to push boundaries through creative application using hardware like the Oculus Rift.</p>
<p>The project is being crowd-funded through <a href="http://www.ulule.com/pixelheart/" target="_blank">Ulele</a>, similar to Kickstarter. Check out the promotional trailer below, then head on over to the <a href="http://www.pixelheartproject.com" target="_blank" class="broken_link">project&#8217;s official website</a> to read more and see the stretch goals and rewards.</p>
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<p style='text-align:left'>&copy; 2014, <a href='http://theindiemine.com'>The Indie Mine</a>. All rights reserved. </p>
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		<item>
		<title>&#8216;The Walking Dead: All Out War&#8217; Game Jam Top Picks</title>
		<link>http://theindiemine.com/the-walking-dead-war-game-jam-top-picks/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=the-walking-dead-war-game-jam-top-picks</link>
		<comments>http://theindiemine.com/the-walking-dead-war-game-jam-top-picks/#comments</comments>
		<pubDate>Thu, 24 Oct 2013 10:14:28 +0000</pubDate>
		<dc:creator><![CDATA[Andy Moore]]></dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[All out war]]></category>
		<category><![CDATA[featured]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[Game Dev]]></category>
		<category><![CDATA[Game Jam]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[Indie Game]]></category>
		<category><![CDATA[spotlight]]></category>
		<category><![CDATA[Submissions]]></category>
		<category><![CDATA[The Walking Dead]]></category>
		<category><![CDATA[The Walking Dead Game Jam]]></category>
		<category><![CDATA[top 5]]></category>
		<category><![CDATA[unity]]></category>

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		<description><![CDATA[The winners of The Walking Dead Game Jam are being picked right now! We look at 5 of our favorite submissions.]]></description>
				<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-10389" alt="The Walking Dead Game Jam" src="http://theindiemine.com/wp-content/uploads/2013/10/walkingdeadjambanner.png" width="600" height="267" /></p>
<p style="text-align: justify;">Game jams are wonderful. Some of these quick-fire projects have even gone on to become super popular indie games like the frantic <em>Surgeon Simulator 2013</em>. It’s no surprise then that there is currently one such event happening right now,</p>
<p style="text-align: justify;"><a href="http://www.thewalkingdead.com/gamejam/" target="_blank" class="broken_link">The Walking Dead: All Out War Game Jam</a> is one such event, and hopeful candidates have spent the better part of this year building their entries for the occasion. Unlike the frantic 24 hour blitz some jams go for, this one has allowed the developers more time to flesh out their ideas before the final cut off date earlier this month.</p>
<p style="text-align: justify;">So what was the theme? All out war of course! Games weren’t necessarily restricted to zombies either, despite the host’s main theme. 10 winners will be chosen in the coming days, each earning a full Unity Pro license (That’s $1500 by the way), a Steam Greenlight key, special <em>The Walking Dead</em> goodies and featured spots on both TheWalkingDead.com &amp; Eurogamer. The number one pick will also receive the official endorsement of Robert Kirkman, creator of the <em>The Walking Dead</em> series.</p>
<p style="text-align: justify;">In light of the event, I trawled through a number of entries to pick out my 5 favourite hopeful submissions, some were impressive displays of indie talent, and others were just so crazy I couldn’t stop myself from including them.</p>
<p><b>5.  <em>The Narrow Path</em></b></p><object data="http://www.youtube.com/v/QIFeZphv0kA?version=3&rel=0&fs=1&showinfo=0" type="application/x-shockwave-flash" width="604" height="370">
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<p style="text-align: justify;">I can’t quite make out what these things are, spewing from the camper van. If they’re zombies that learned to drive, then all hope is lost. The developer lists this as a roguelike, and the art style was just fancy enough to warrant a closer look. Plus, there’s a dog that goes around eating up all the corpses.</p>
<p>&nbsp;</p>
<p><b>4. <em>Remember The Fallen</em></b></p><object data="http://www.youtube.com/v/vuyEuPSTduA?version=3&rel=0&fs=1&showinfo=0" type="application/x-shockwave-flash" width="604" height="370">
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<p>&nbsp;</p>
<p style="text-align: justify;"><em>Remember the Fallen</em> has a slick minimalist aesthetic, and the subject matter takes a more serious and emotional look at ‘All out war’. The player must search the ruined homes in the area to find several flowers, which need to be placed on the graves of fallen soldiers.</p>
<p style="text-align: justify;"><b>3. <em>Dog In A Mech</em></b></p><object data="http://www.youtube.com/v/usGkyQj0SQ4?version=3&rel=0&fs=1&showinfo=0" type="application/x-shockwave-flash" width="604" height="370">
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<p>&nbsp;</p>
<p style="text-align: justify;">It’s a dog. It has to drive a mech. I don’t need to say anything else. Seriously.</p>
<p>&nbsp;</p>
<p><b>2. <em>Don’t Make Me Turn This Car Around</em></b></p><object data="http://www.youtube.com/v/8Moh11TLN2g?version=3&rel=0&fs=1&showinfo=0" type="application/x-shockwave-flash" width="604" height="370">
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<p style="text-align: justify;">This is a genius take on ‘All out war’. Here you test your patience as you wage war on the increasingly aggravating children sitting in the backseat of your car. This seems to be a strange blend of <em>Desert Bus</em> and <em>Oregon Trail</em>, where staving off monotony meets micromanaging the resources (or in this case, snacks and bladder capacity of your passengers) play key elements in the gameplay.</p>
<p style="text-align: justify;"><b>1. <em>Black Death</em></b></p><object data="http://www.youtube.com/v/HWVtn0KbQUI?version=3&rel=0&fs=1&showinfo=0" type="application/x-shockwave-flash" width="604" height="370">
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<p>&nbsp;</p>
<p style="text-align: justify;">Sword, crossbows and the medieval time period combine to make this action packed zombie slasher catch my eye. There are even explosive barrels!</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p style='text-align:left'>&copy; 2013, <a href='http://theindiemine.com'>The Indie Mine</a>. All rights reserved. </p>
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