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	<title>The Indie Mine &#187; Future Sport</title>
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		<title>Frozen Endzone Touches Down On Steam Early Access</title>
		<link>http://theindiemine.com/frozen-endzone-touches-steam-early-access/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=frozen-endzone-touches-steam-early-access</link>
		<comments>http://theindiemine.com/frozen-endzone-touches-steam-early-access/#comments</comments>
		<pubDate>Tue, 11 Mar 2014 13:16:26 +0000</pubDate>
		<dc:creator><![CDATA[Andy Moore]]></dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[beta]]></category>
		<category><![CDATA[Early Access]]></category>
		<category><![CDATA[football]]></category>
		<category><![CDATA[Frozen Endzone]]></category>
		<category><![CDATA[Frozen Synapse]]></category>
		<category><![CDATA[Future Sport]]></category>
		<category><![CDATA[Indie Game]]></category>
		<category><![CDATA[Mode 7]]></category>
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		<guid isPermaLink="false">http://theindiemine.com/?p=12012</guid>
		<description><![CDATA[Tactical future-sport title Frozen Endzone launches on Early Access.]]></description>
				<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-10899" alt="Frozen Endzone" src="http://theindiemine.com/wp-content/uploads/2013/12/Frendzone-banner.png" width="600" height="220" /></p>
<p style="text-align: justify;">Tactical turn-based future-sports football game <i>Frozen Endzone</i> (holy hyphen spam, Batman) is now available through Early Access on Steam.</p>
<p style="text-align: justify;">By pitting teams of <a href="http://theindiemine.com/frozen-endzone-preview-rock-em-sock-em-robots/" target="_blank">sinister looking robots</a> against each other in a deadly game of ‘future football’ (Not the British kind, but the pretend football you see in America) <i>Frozen Endzone</i> hopes to score the same popularity that its predecessor &#8211; <i>Frozen Synapse -</i> received.</p>
<p style="text-align: justify;">Launching alongside its Early Access release, <i>Frozen Endzone </i>will also get a number of updates to the current beta version of the game.</p>
<ul style="text-align: justify;">
<li>Players can now have stats: strength, resilience, “burst” (a small burst of acceleration when getting the ball), evade, intercept radius, block radius</li>
<li>“Handball” (now called “Full Match”) game mode enters beta.  This has been totally revamped to accommodate stats and is now the main game mode.  Lots of turnovers, interceptions, end-to-end action, and new points zones make this really exciting and strategic.</li>
<li>Team Editor allows you to name your players and set their stats; upload your team to the server and use it in multiplayer or skirmish with it offline</li>
<li>Completely revamped, much more intelligent AI and a selection of new AI skirmishes</li>
<li>Easy-to-use tile-based Pitch Editor (alpha)</li>
<li>Custom Game Mode creator (alpha)</li>
<li>Commentary system (alpha): commentary makes use of player names; in single player, the AI calculations are also used to allow the commentators to analyse your play-style; in multiplayer, the commentators will discuss your previous history with your opponent</li>
<li>New animations and some big improvements to camera code</li>
<li>There is now in-game audio to go with the music!</li>
</ul>
<p style="text-align: justify;">And if that wasn’t enough, here’s a brand spanking new trailer with developer Paul talking us through some of the new features listed above.</p>
<p style="text-align: center;"><iframe src="http:////www.youtube.com/embed/LpqqGP3IrDE" width="600" height="338" marginwidth="0" marginheight="0" frameborder="0"></iframe></p>
<p style='text-align:left'>&copy; 2014, <a href='http://theindiemine.com'>The Indie Mine</a>. All rights reserved. </p>
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