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	<title>The Indie Mine &#187; Fiction</title>
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	<link>http://theindiemine.com</link>
	<description>Unearthing the hidden gems of culture and entertainment</description>
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		<title>Interview with Morrigan&#8217;s Shadows Author Michelle Barclay</title>
		<link>http://theindiemine.com/interview-morrigans-shadows-author-michelle-barclay/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=interview-morrigans-shadows-author-michelle-barclay</link>
		<comments>http://theindiemine.com/interview-morrigans-shadows-author-michelle-barclay/#comments</comments>
		<pubDate>Tue, 03 Jul 2012 10:44:55 +0000</pubDate>
		<dc:creator><![CDATA[Brandon Schmidt]]></dc:creator>
				<category><![CDATA[Author Interviews]]></category>
		<category><![CDATA[Books]]></category>
		<category><![CDATA[dreams]]></category>
		<category><![CDATA[featured]]></category>
		<category><![CDATA[Fiction]]></category>
		<category><![CDATA[horror]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[Massachusetts]]></category>
		<category><![CDATA[Michelle Barclay]]></category>
		<category><![CDATA[Morrigan's Shadows]]></category>
		<category><![CDATA[nightmares]]></category>
		<category><![CDATA[reality]]></category>
		<category><![CDATA[spotlight]]></category>

		<guid isPermaLink="false">http://theindiemine.com/?p=4659</guid>
		<description><![CDATA[New horror author shares wisdom about the writing process.]]></description>
				<content:encoded><![CDATA[<p><a href="http://theindiemine.com/interview-morrigans-shadows-author-michelle-barclay/morrigansshadowsinterview/" rel="attachment wp-att-4665"><img class="aligncenter size-full wp-image-4665" title="Interview with Morrigans's Shadows author Michelle Barclay" alt="Interview with Morrigans's Shadows author Michelle Barclay" src="http://theindiemine.com/wp-content/uploads/2012/06/MorrigansShadowsInterview.jpg" width="600" height="267" /></a></p>
<p>&nbsp;</p>
<p>In our latest interview, The Indie Mine talks with author Michelle Barclay. Barclay recently published her first novel, the horror story <em>Morrigan&#8217;s</em> Shadows. In the interview we discuss her genesis as a writer, what inspired her novel, and some of the valuable lessons that all new writers must learn. I hope you all enjoy.</p>
<p>&nbsp;</p>
<p><strong>Michelle, thanks for taking the time to talk to us. You&#8217;ve had quite the interesting journey to becoming a writer including leaving high school early, becoming a cook, and moving from coast to coast to coast. When did you know you wanted to be a writer, and what made you finally make that leap?</strong></p>
<p>I knew I wanted to become a writer around the age of ten. I always enjoyed school assignments that involved writing and I was an avid reader. My mother is a poet and I have several writers in my family, so I think it was hardwired into me. However, what made me start writing for the fun of it was my little sister Mindy. We shared a room when I was that age and she used to con me into making up stories for her every night at bedtime. She particularly loved ghost stories and witch stories, so I told a lot of them. Finally, I sat at our desk and started writing them. I think the first written one was called &#8220;The Witch&#8217;s Hand,&#8221; though she might remember a different title.</p>
<p>I finally made the leap to becoming a writer when I got sick about five years ago. I got some awful bug while on vacation that hung around for a few months. I couldn&#8217;t keep up with the cooking and was bored at home, so I started writing. I eventually found my niche and found ways to make it a career and I have not stopped since.</p>
<p>&nbsp;</p>
<p><strong>In your day-to-day life you write non-fiction, mostly involving history. How does the fictional writing process compare to that?</strong></p>
<p>Writing non-fiction is a careful process. You want to make it your own and include your observations, but you always want to adhere to the facts and find good sources for those facts. You spend most of your time reading. Only a small fraction of what I do is actually writing. I&#8217;m always learning and finding the most interesting information for my readers and clients.</p>
<p>Most fiction writing requires very little research, so I am doing much less reading to prepare for a novel. It is also very personal. It is like writing your daydreams on paper and showing them to other people. With non-fiction, I can put what I have out there and discuss the contents of it from an outsider perspective. With fiction, everything about it is me. Everything that happened in that piece first happened in my mind. I guess that is the best way I can describe it.</p>
<p>&nbsp;</p>
<p><strong>Which do you prefer and why?</strong></p>
<p>That is a tough question. Each has its own pros and cons. However, if I had to choose between the two, I would choose fiction. Non-fiction is informative and what I write can be helpful, but fiction gives people an escape. If one person reads a novel I have written and finds it engrossing, I have given that one person a story to get lost in and given them enjoyment for however long it took them to read it. Because I cherish the countless novels that have done that for me, but remember only a handful of non-fiction books as providing that, I have to go with fiction.</p>
<p>&nbsp;</p>
<p><strong>Well let&#8217;s talk about your first fictional novel, <em>Morrigan&#8217;s Shadows</em>, which recently made its debut. How would you describe this horror novel?</strong></p>
<p>I would describe it as a horror novel that uses elements of mythology and dreams to allow reality to shift for the protagonist Morrigan. It has themes of romance, loneliness, horror, fear and friendship.</p>
<p>&nbsp;</p>
<p><strong>You mentioned earlier about how fictional writing is about the author. What part(s) of <em>Morrigan&#8217;s Shadows</em> are you?</strong></p>
<p>Well, the idea for the novel came from my love of writing unreal landscapes into existence. I used to write blurbs about settings that I never made into stories. I would just create oddities. There were no characters, just places that l felt were the characters. In addition, since I was a child, I have had very vivid, seemingly long dreams. At least one of the nightmare sequences in <em>Morrigan&#8217;s Shadows</em> takes place in a setting that I frequently revisit in my own dreams. Also, I chose to make Morrigan a chef because I could easily relate to a main character who spends all of her time in a kitchen. It made her more real to me and more like a friend.</p>
<p>&nbsp;</p>
<p><strong>I feel like most artists and creative types are hoping to reach their audience by creating a particular connection often through introducing a lesson learned or by evoking a particular emotion. What do you hope your readers get out of <em>Morrigan&#8217;s Shadows</em>?</strong></p>
<p>Well, I think the most base emotions I strive to evoke are those associated with fear. If I can get one person to leave the light on just a bit longer, I have done my job. It would be nice for people to be as fascinated by the landscapes in <em>Morrigan&#8217;s Shadows</em> as I am, as well.</p>
<p>&nbsp;</p>
<p><strong>What was the experience like getting your first fictional novel out there for the world to see?</strong></p>
<p>Oh, it was terrifying. Having people read my fiction to me is like being naked. I actually never intended to publish it. It was just something I wanted to write. Then, someone very dear to me begged me to let him read it for several months. When I finally did, he urged me to publish it and so I went through that process. Now that I have, I am very happy that I did. Even if only one person likes it, I should give him or her the chance to read it, I think.</p>
<p>&nbsp;</p>
<p><strong>Well now that you&#8217;ve overcome that fear, what else do you feel like you&#8217;ve learned from the process that you think will help with future projects?</strong></p>
<p>I put aside <em>Morrigan&#8217;s Shadows</em> for six months after the rough draft before I even re-read it. I think that was a good move and I will do that with every novel from here on. It is good to get a fresh perspective before editing and then again before publishing. As for the publishing process, I learned that it can be fun and will go into in the future with more enthusiasm.</p>
<p>&nbsp;</p>
<p><strong>I noticed that you&#8217;ve already started work on your next novel. Are you ready to reveal any info about it or are the details a secret?</strong></p>
<p>Well, this novel is going to delve into the story of another character that I am excited to write more about. It is going off in quite a different direction, but it is a necessary path to take for this series. I will likely have more to say about it once I am closer to publishing. I am not very good at keeping secrets and if someone is excited to know, I will be excited to tease them with little details, so stay tuned.</p>
<p>&nbsp;</p>
<p><strong>Are there any specific authors out there that you feel inspire you as a writer?</strong></p>
<p>Well, I have to go a little cliche here and say Stephen King, firstly. His work ethic is very inspiring. I would love to be as prolific as King some day. Another is Ray Bradbury. To me, Fahrenheit 451 is among the creepiest novels ever written. The feeling of suspense, of seeing a character sneak novels like one would hide away a dirty secret was very thought provoking. I would love to be able to evoke such feelings in a reader. Lastly, Harper Lee. She wrote one novel. One single novel that burned her name into American literature forever. She did not have to write a lot. She just wrote the best. Also, Atticus Finch is my favorite character of all time.</p>
<p>&nbsp;</p>
<p><strong>What advice would you give to aspiring authors?</strong></p>
<p>You are going to have to get to the promoting, editing, slashing, burning and sharing part eventually, but do not rush it. It all starts with writing. Sit down and write. Do not think about where the words are going to end up while you write them. That would be like a midwife stressing about a child&#8217;s college fund while bringing it into the world. Focus on your story. Worry about the rest once you have one.</p>
<p>&nbsp;</p>
<p><strong>I want to close today by asking is there anything else you&#8217;d like to say to our readers who might be interested in checking out <em>Morrigan&#8217;s Shadows?</em></strong></p>
<p>Thank you for checking it out. I enjoyed writing it and hope you enjoy reading it. I do wish it will make you squirm a little at least once.</p>
<p>&nbsp;</p>
<p>Readers interested in checking out <em>Morrigan&#8217;s Shadows</em> can find it available in <a title="Morrigan's Shadows in paperback" href="http://www.amazon.com/Morrigans-Shadows-Michelle-Barclay/dp/1477545727" target="_blank">paperback</a> or <a title="Morrigan's Shadows Kindle version" href="http://www.amazon.com/Morrigans-Shadows-ebook/dp/B0089G3XU6" target="_blank">Kindle</a> versions on Amazon, or through <a title="Morrigan's Shadows on CreateSpace" href="https://www.createspace.com/3890812" target="_blank">CreateSpace</a>.</p>
<p style='text-align:left'>&copy; 2012 &#8211; 2013, <a href='http://theindiemine.com'>The Indie Mine</a>. All rights reserved. </p>
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		<title>Waiting for Player Two</title>
		<link>http://theindiemine.com/ready-player-one-review/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=ready-player-one-review</link>
		<comments>http://theindiemine.com/ready-player-one-review/#comments</comments>
		<pubDate>Sat, 10 Sep 2011 00:17:01 +0000</pubDate>
		<dc:creator><![CDATA[Michele]]></dc:creator>
				<category><![CDATA[Book Reviews]]></category>
		<category><![CDATA[Books]]></category>
		<category><![CDATA[Dystopia]]></category>
		<category><![CDATA[Ernest Cline]]></category>
		<category><![CDATA[featured]]></category>
		<category><![CDATA[Fiction]]></category>
		<category><![CDATA[Ready Player One]]></category>
		<category><![CDATA[spotlight]]></category>

		<guid isPermaLink="false">http://theindiemine.com/?p=759</guid>
		<description><![CDATA[It's the year 2044, and....wait, was that a Wham! reference?]]></description>
				<content:encoded><![CDATA[<p style="text-align: center"><strong><a href="http://theindiemine.com/wp-content/uploads/2011/09/ReadyPlayerOne.jpg"><img class="alignnone size-full wp-image-777" src="http://theindiemine.com/wp-content/uploads/2011/09/ReadyPlayerOne.jpg" alt="Ready Player One, a book by Ernest Cline" width="500" height="222" /></a></strong></p>
<p><strong>Ready Player One</strong><br />
Ernest Cline<br />
Random House. August 16, 2011<br />
384 Pages (or 15 hour audio narrated by Wil Wheaton)</p>
<p>Set against a back splash of a ruined world where most of the inhabitants have escaped to live online, <em>Ready Player One</em> ferries us to a future that&#8217;s all too feasible.  It&#8217;s 2044, and a kid named Wade is our lumpish progeny, nurtured at the teat of technology and having little interest in the real world or even in the real Wade.  When we meet our orphaned hero, he lives in a teetering stack of trailer homes on the outskirts of nowhere, grumbling about the absence of God, scavenging tech equipment and relying on his wits to stay alive and online.  90% of his life is lived in OASIS, an enormous, largely benevolent virtual reality derived from multiplayer online games (or MMORPGs).   Put on a visor and a pair of haptic gloves and OASIS is your retreat from the physical world: a vast collection of possible and impossible worlds with a stable economy, perfect weather, jobs, and free education (with travel and “material” goods available at nominal micro-transaction prices). </p>
<p>In OASIS, Wade becomes Parzival, a low-level avatar who attends a virtual public school.  Beyond his approaching graduation, Wade&#8217;s future looks pretty bleak, but then James Halliday, the creator of the OASIS system, bequeaths his company and entire fortune to the first person to find the “Easter Egg” he hid in in the system, and Wade sets out to find it with the same kind of instincts that keep his body functioning in the real world.  </p>
<p>Halliday was an introverted visionary, obsessed with the 1980&#8242;s &#8211; a formative decade for him and for computers and gaming.  The keys to finding his Easter egg are hidden in early gaming puzzles and 80&#8242;s culture references.  Wade becomes a serious “gunter” (short for egg hunter), methodically studying old text games, becoming an expert on 80&#8242;s consoles, episodes of Family Ties, Japanese cartoons, movies, commercials, music videos and  minute details of the life of James Halliday that are all archived in OASIS.  Wade&#8217;s avatar races to different locations and solves puzzles to progress on the scoreboard, much like playing in an actual MMORPG.  There are friendly competitors as well as drones of a powerful super-corporation bent upon winning, but since Wade told us at the end of the brief, seemingly tacked-on opening “Chapter 0000”  that he&#8217;s won, this is just the tale of how.  What&#8217;s telling about Wade is that he has only the vaguest plans for the prize itself.  And since his focus is on the achievement rather than the goal, I think that&#8217;s where Wade loses me a little.  This is usually the point where the hero does it all to save the farm&#8230;but perhaps the farm comes later.</p>
<p>While <em>Ready Player One</em> is an engaging read, I was disappointed by a couple things – one of them being the “I won and here&#8217;s how” self-spoiler.  It&#8217;s not that the journey isn&#8217;t good fun, or that I&#8217;d seriously consider Wade might not win, but I&#8217;d like to have gotten there <em>with</em> him rather than being lead down the path.  Actually, now that I&#8217;ve said that – there might have been more interesting alternatives to him winning, but those were roads the author firmly closed to that pesky reader&#8217;s imagination.  By doing so, the story cannot help but be predictable – ancillary characters appear and disappear as needed, and any threat to Wade carries little punch. </p>
<p>The book also tends to tiptoe around what I consider to be the intriguing issues, ideas that are tossed into the morality scales but remain unweighed.  Should we escape to better, created worlds, or work to fix the real one?  We may have such a decision ahead of us.  Would that sort of world free or shackle us?  Open virtual public schooling?  Part of me says “great idea!” and the other part hangs back, trying to repair the vision of a nation of pale, non-socialized humans that might result.  I can only assume from his light hand with the major “problems” that the author intends to return to this setting, much like Suzanne Collins&#8217; <em><a title="She Read/He Read: The Hunger Games" href="http://theindiemine.com/the-hunger-games-book-review/">The Hunger Games </a></em>series.  Having created a near future when our grand-kids have retreated from the real world is far too interesting a premise not to smell “sequel” to me.  I just hope I&#8217;m just smelling sequel and not bad movie. </p>
<p>A big part of the book&#8217;s attraction is rooting Wade&#8217;s achievement on his knowledge of the 80&#8242;s &#8211;  a time most  of us lived through and remember with nostalgia and a sudden desire to go to the mall.  If you think it unlikely that a young man would want to study a past decade so thoroughly, imagine the library parking lot the day Bill Gates decides to award his fortune based on a Civil War quiz.  Having, myself, survived and possibly thrived in the 80&#8242;s, I enjoyed Wade&#8217;s visits to OASIS virtual shrines of pop culture: planets called Gygax, worlds based on Blade Runner, RUSH lyrics and Zork, and boxes of Cap&#8217;n Crunch in every virtual kitchen.  I enjoyed the references as part of my own history, and as Wade continues his studies and quests, the book has the interesting perspective of a fictional future looking into our remembered past. </p>
<p>I really looked forward to reading this book, but feel that the probable sequels will flesh this story out better.  <em>Ready Player One</em> feels quickly written and is quickly read.  The author, Ernest Cline (whose writing history includes the movie <em>Fanboys</em>) might have made this into a very good 600 page novel rather than what seems a readable screenplay treatment that strokes our nostalgia.  Take an intelligent young man with time on his hands, add fodder for the reader&#8217;s memory mill, gaming references, light romance, an evil corporate adversary and the pursuit of treasure, and what results is a pleasant, late summer beach book – entertaining without the burden of substance.  I&#8217;d recommend it as such, possibly for young adults – but it saves most of its fun for those of us who lived, gamed and struggled to mature in the 80s.</p>
<p style='text-align:left'>&copy; 2011, <a href='http://theindiemine.com'>The Indie Mine</a>. All rights reserved. </p>
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