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	<title>The Indie Mine &#187; Adventures of Shuggy</title>
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		<title>Eclectic Delights Bundle Launched</title>
		<link>http://theindiemine.com/eclectic-delights-bundle-launched/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=eclectic-delights-bundle-launched</link>
		<comments>http://theindiemine.com/eclectic-delights-bundle-launched/#comments</comments>
		<pubDate>Wed, 05 Dec 2012 00:36:21 +0000</pubDate>
		<dc:creator><![CDATA[Brandon Schmidt]]></dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Adventures of Shuggy]]></category>
		<category><![CDATA[bundle]]></category>
		<category><![CDATA[Bundle In A Box]]></category>
		<category><![CDATA[Delve Deeper]]></category>
		<category><![CDATA[Eclectic Bundle]]></category>
		<category><![CDATA[Eversion]]></category>
		<category><![CDATA[Fibble]]></category>
		<category><![CDATA[Fibrillation]]></category>
		<category><![CDATA[Kyttaro Games]]></category>
		<category><![CDATA[Shadows of the Vatican]]></category>
		<category><![CDATA[spotlight]]></category>
		<category><![CDATA[Stay Dead]]></category>
		<category><![CDATA[The 4th Wall]]></category>
		<category><![CDATA[War of the Human Tanks]]></category>

		<guid isPermaLink="false">http://theindiemine.com/?p=6233</guid>
		<description><![CDATA[The latest bundle from Kyttaro Games includes up to 9 titles.]]></description>
				<content:encoded><![CDATA[<p><a href="http://theindiemine.com/eclectic-delights-bundle-launched/eclecticbundleheader/" rel="attachment wp-att-6234"><img class="aligncenter size-full wp-image-6234" title="Eclectic Bundle from Kyttaro Games" alt="Eclectic Bundle from Kyttaro Games" src="http://theindiemine.com/wp-content/uploads/2012/12/EclecticBundleHeader.png" width="600" height="112" /></a></p>
<p><a title="Kyttaro Games" href="http://www.kyttarogames.com/" target="_blank" class="broken_link">Kyttaro Games</a> is at it again. Their latest bundle is the Eclectic Delights bundle, and like their previous Bundle In A Box promotions, this is a pay-what-you-want affair.</p>
<p>Five different games are being included:</p>
<ul>
<li>RTS <em>War of the Human Tanks</em></li>
<li>Platformer <em>Eversion</em></li>
<li>Horror-heavy <em>Fibrillation</em></li>
<li>Point-and-click adventure <em>Shadows of the Vatican</em></li>
<li>Strategy/adventure hybrid <em>Delve Deeper</em> along with all of its DLC</li>
</ul>
<p>And for those gamers who pay more than the average, there are four more titles being thrown in:</p>
<ul>
<li>Platformer <em>Adventures of Shuggy </em> which we <a title="The Adventures of Shuggy review" href="http://theindiemine.com/adventures-shuggy-review/" target="_blank">reviewed here at The Indie Mine</a></li>
<li>&#8220;Hilarious maze-&#8217;em-up&#8221; <em>Fibble</em></li>
<li>FMV fighting game <em>Stay Dead</em></li>
<li>and <em>The 4th Wall</em>, another game sure to please horror fans</li>
</ul>
<p>Every one of these games is DRM-free for those fed up with the major game publishers. And perhaps best of all is the fact that some of the proceeds will go towards two worthy causes: The Indie Dev Grant (aimed at helping new studios get off on the right foot) and the Hellenic Centre for Mental Health and Treatment of Child and Family.</p>
<p>The minimum price right now is only $0.99, and as more people buy the bundle, more extras will be unlocked. For more info and trailers for the games included, check out the <a title="Bundle In A Box" href="http://bundle-in-a-box.com/" target="_blank">official Bundle In A Box site</a>.</p>
<p><a class="rafl" id="rc-6cec7b5" href="http://www.rafflecopter.com/rafl/display/6cec7b5/" rel="nofollow">a Rafflecopter giveaway</a><br />
<script type="text/javascript" src="//d12vno17mo87cx.cloudfront.net/embed/rafl/cptr.js"></script></p>
<p style='text-align:left'>&copy; 2012 &#8211; 2013, <a href='http://theindiemine.com'>The Indie Mine</a>. All rights reserved. </p>
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		</item>
		<item>
		<title>The Adventures of Shuggy Review</title>
		<link>http://theindiemine.com/adventures-shuggy-review/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=adventures-shuggy-review</link>
		<comments>http://theindiemine.com/adventures-shuggy-review/#comments</comments>
		<pubDate>Mon, 09 Jul 2012 10:42:47 +0000</pubDate>
		<dc:creator><![CDATA[Sue S.Y]]></dc:creator>
				<category><![CDATA[Game Reviews]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Adventures of Shuggy]]></category>
		<category><![CDATA[featured]]></category>
		<category><![CDATA[platformer]]></category>
		<category><![CDATA[puzzle]]></category>
		<category><![CDATA[Smudged Cat Games]]></category>
		<category><![CDATA[spotlight]]></category>
		<category><![CDATA[steam]]></category>
		<category><![CDATA[xbla]]></category>

		<guid isPermaLink="false">http://theindiemine.com/?p=4621</guid>
		<description><![CDATA[2D puzzle platform game featuring a mash up of platforming mechanics ]]></description>
				<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://theindiemine.com/adventures-shuggy-review/shuggy2/" rel="attachment wp-att-4625"><img class="aligncenter  wp-image-4625" alt="" src="http://theindiemine.com/wp-content/uploads/2012/06/shuggy2.jpg" width="405" height="293" /></a></p>
<p style="text-align: left;">At first glance, Shuggy doesn&#8217;t really look like a vampire. So why, in this ridiculous premise, has our main character recently inherited a mansion haunted by ghosts, ghouls and other undead? Apparently in <a title="Shuggy Steam Release Date Announced" href="http://theindiemine.com/shuggy-steam-release-date-announced/"><em>The Adventures of Shuggy</em></a>, touching any undead or any other assortment of critter will get Shuggy killed. Why would a vampire be killed by anything other than sunlight or fire, or the stuff you see on TV shows? Most puzzle platformers don&#8217;t even have a storyline &#8212; let alone a ridiculous one &#8212; and I&#8217;m not here to analyse vampires, so let&#8217;s move on.</p>
<p style="text-align: left;">In<em>The Adventures of Shuggy</em>, players are supposed to collect the gems that are spread throughout the level while avoiding the nasties I mentioned earlier. Gathering up all the gems unlocks new levels, and there are five different areas in the mansion each containing about 20-plus levels.</p>
<p style="text-align: center;"><a href="http://theindiemine.com/adventures-shuggy-review/shuggy-2011-09-24-16-15-43-55/" rel="attachment wp-att-4675"><img class="aligncenter  wp-image-4675" alt="" src="http://theindiemine.com/wp-content/uploads/2012/07/Shuggy-2011-09-24-16-15-43-55-1024x576.png" width="614" height="346" /></a></p>
<p style="text-align: left;"><em>The Adventures of Shuggy</em> incorporates numerous platforming mechanics, some new and some familiar, but ultimately still keeps things fresh. Mechanisms inspired by other games include the different gravity pulls of <a href="http://thelettervsixtim.es/"><em>VVVVVV</em></a> to the making use of past-selves of <a href="http://braid-game.com/"><em>Braid</em></a>. Players can rotate stages, get help from Shuggy&#8217;s buddies, or swing their way around using ropes. My favourite element has to be the whimsical little creatures called Shmus, which normally just aimlessly roll around making cute little noises. You have to guide them to cages containing gems, which only the Shmus can release for you to collect.</p>
<p style="text-align: left;">Despite the many different puzzle and platforming elements, the game never tries to mix and match them into a single level. This is a pity, and not enough of a challenge for hardcore gamers. While I appreciate that  <a href="http://smudgedcat.com/shuggy.htm">Smudged Cat Games</a> tries to keep things simple, there are some repeated stages where that only add on to the difficulty from similar levels. There&#8217;s a missed opportunity where the game could teach players how to progress by having the first few levels with only one puzzle, and subsequent ones with a multiple puzzles. While some might call this holding the players&#8217; hand, I believe there&#8217;s also a certain kind of satisfaction in successfully recreating lessons acquired beforehand.</p>
<p>Having more than 100 levels seems like a lot. Even though most of them still feel crisp, I know I&#8217;d prefer playing 50 levels with two or three mechanisms in them rather than having 100 levels each with only one. It just feels like the quantity has been artificially inflated.</p>
<p style="text-align: center;"><a href="http://theindiemine.com/adventures-shuggy-review/shuggy-2011-09-24-16-25-13-95/" rel="attachment wp-att-4678"><img class="aligncenter  wp-image-4678" alt="" src="http://theindiemine.com/wp-content/uploads/2012/07/Shuggy-2011-09-24-16-25-13-95-1024x576.png" width="614" height="346" /></a></p>
<p style="text-align: left;">Graphically,<em> The Adventures of Shuggy</em> looks like a typical Adobe Flash game, but with an added touch of cartoon vibrancy. Some of the special visual effects seem to slow the game down and you could do without them without  making much of a difference. The idle animation of Shuggy inviting players to interact adds a little charm, but overall I&#8217;d like to see Shuggy looking more like a vampire. At the moment, Shuggy looks kind of more like a dirty blue-buggy-eyed purple plastic bag with fangs.</p>
<p style="text-align: left;">The controls of the game are simple enough. Players use WASD for movement, the space bar for jump, and Enter for the action button. Before every level, there are one or two pop-ups that tell you what the action button is for. Tips and other information are also displayed within the interface. Controls can be a little trippy as movement along stairs feels more like you&#8217;re sliding up and down. It can also be hard to control the distance of your jump which can be crucial in a platformer.</p>
<p style="text-align: left;">The <a href="http://store.steampowered.com/app/211440/">PC version</a> of the game has a few modes not present in the<a href="http://marketplace.xbox.com/en-US/Product/Adventures-of-Shuggy/66acd000-77fe-1000-9115-d80258410a5c"> XBLA version</a>. The local co-op mode still remains and provides 36 extra cooperative stages. The simple controls and one dimensional levels are a good and a bad thing. Maybe it&#8217;s just me, but after playing <em>Braid</em> I now expect every puzzle platformer to be mind-bendingly difficult. I suspect more hardcore gamers will agree with me, while more casual players will be more appreciative of the simplistic and elegant puzzles of <em>The Adventures of Shuggy</em>.</p>
<p style="text-align: left;"><p><strong class="rating">Overall Rating:</strong>&nbsp;&#9733;&#9733;&#9733;&#9734;&#9734;&nbsp;</p></p>
<p style="text-align: left;"><em>This game was reviewed using a copy provided by the developer for that purpose</em></p>
<p style='text-align:left'>&copy; 2012 &#8211; 2013, <a href='http://theindiemine.com'>The Indie Mine</a>. All rights reserved. </p>
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