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	<title>Comments on: Interview with Coin &#8216;n Carry studio Frogdice</title>
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		<title>By: Frogdice Launches Dungeon of Elements Kickstarter Campaign &#124; The Indie Mine</title>
		<link>http://theindiemine.com/interview-coin-n-carry-studio-frogdice/#comment-80426</link>
		<dc:creator><![CDATA[Frogdice Launches Dungeon of Elements Kickstarter Campaign &#124; The Indie Mine]]></dc:creator>
		<pubDate>Sun, 02 Jun 2013 15:39:29 +0000</pubDate>
		<guid isPermaLink="false">http://theindiemine.com/?p=4947#comment-80426</guid>
		<description><![CDATA[[...] no strangers to development studio Frogdice having interviewed producer Mike Hartman about past games like Coin n&#8217; Carry and Threshold. The developers [...]]]></description>
		<content:encoded><![CDATA[<p>[...] no strangers to development studio Frogdice having interviewed producer Mike Hartman about past games like Coin n&#8217; Carry and Threshold. The developers [...]</p>
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		<title>By: Frogdice Launches Campaign for Stop Hunger Now &#124; The Indie Mine</title>
		<link>http://theindiemine.com/interview-coin-n-carry-studio-frogdice/#comment-51217</link>
		<dc:creator><![CDATA[Frogdice Launches Campaign for Stop Hunger Now &#124; The Indie Mine]]></dc:creator>
		<pubDate>Sat, 15 Dec 2012 18:45:20 +0000</pubDate>
		<guid isPermaLink="false">http://theindiemine.com/?p=4947#comment-51217</guid>
		<description><![CDATA[[...] game studio Frogdice, whom we&#8217;ve previously interviewed, have announced a promotion to help support the charity Stop Hunger Now. Each sale of their match [...]]]></description>
		<content:encoded><![CDATA[<p>[...] game studio Frogdice, whom we&#8217;ve previously interviewed, have announced a promotion to help support the charity Stop Hunger Now. Each sale of their match [...]</p>
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	<item>
		<title>By: Interview with Coin ‘n Carry studio Frogdice &#124; Coin &#039;n Carry</title>
		<link>http://theindiemine.com/interview-coin-n-carry-studio-frogdice/#comment-44655</link>
		<dc:creator><![CDATA[Interview with Coin ‘n Carry studio Frogdice &#124; Coin &#039;n Carry]]></dc:creator>
		<pubDate>Wed, 21 Nov 2012 21:59:57 +0000</pubDate>
		<guid isPermaLink="false">http://theindiemine.com/?p=4947#comment-44655</guid>
		<description><![CDATA[[...] Interview with Coin ‘n Carry studio Frogdice [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Interview with Coin ‘n Carry studio Frogdice [...]</p>
]]></content:encoded>
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		<title>By: David H</title>
		<link>http://theindiemine.com/interview-coin-n-carry-studio-frogdice/#comment-29662</link>
		<dc:creator><![CDATA[David H]]></dc:creator>
		<pubDate>Sat, 18 Aug 2012 22:54:55 +0000</pubDate>
		<guid isPermaLink="false">http://theindiemine.com/?p=4947#comment-29662</guid>
		<description><![CDATA[Very good interview, glad you gave Michael and Frogdice the chance to get out and let people know how awesome they are.  I personally am really looking forward to seeing what Frogdice will pump out in the future.  What they&#039;ve managed to create and release already with Threshold and Coin&#039;n&#039;Carry are really impressive games, so I&#039;m excited.

Yay Frogdice!]]></description>
		<content:encoded><![CDATA[<p>Very good interview, glad you gave Michael and Frogdice the chance to get out and let people know how awesome they are.  I personally am really looking forward to seeing what Frogdice will pump out in the future.  What they&#8217;ve managed to create and release already with Threshold and Coin&#8217;n&#8217;Carry are really impressive games, so I&#8217;m excited.</p>
<p>Yay Frogdice!</p>
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		<title>By: Richie</title>
		<link>http://theindiemine.com/interview-coin-n-carry-studio-frogdice/#comment-29425</link>
		<dc:creator><![CDATA[Richie]]></dc:creator>
		<pubDate>Fri, 17 Aug 2012 13:37:56 +0000</pubDate>
		<guid isPermaLink="false">http://theindiemine.com/?p=4947#comment-29425</guid>
		<description><![CDATA[Great interview about Frogdice.  Michael is a great guy, and a veteran game dev in Lexington, KY.  Really enjoyed the article.]]></description>
		<content:encoded><![CDATA[<p>Great interview about Frogdice.  Michael is a great guy, and a veteran game dev in Lexington, KY.  Really enjoyed the article.</p>
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		<title>By: Brandon Schmidt</title>
		<link>http://theindiemine.com/interview-coin-n-carry-studio-frogdice/#comment-29295</link>
		<dc:creator><![CDATA[Brandon Schmidt]]></dc:creator>
		<pubDate>Thu, 16 Aug 2012 21:34:52 +0000</pubDate>
		<guid isPermaLink="false">http://theindiemine.com/?p=4947#comment-29295</guid>
		<description><![CDATA[Very cool to see how many people are supportive of Frogdice and their games. Thanks for taking the time to check out the interview.]]></description>
		<content:encoded><![CDATA[<p>Very cool to see how many people are supportive of Frogdice and their games. Thanks for taking the time to check out the interview.</p>
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		<title>By: Paul C.</title>
		<link>http://theindiemine.com/interview-coin-n-carry-studio-frogdice/#comment-29210</link>
		<dc:creator><![CDATA[Paul C.]]></dc:creator>
		<pubDate>Thu, 16 Aug 2012 13:34:00 +0000</pubDate>
		<guid isPermaLink="false">http://theindiemine.com/?p=4947#comment-29210</guid>
		<description><![CDATA[Fantastic article. I&#039;ve been playing Threshold for over 13 years, and I can honestly say it&#039;s one of the most consistent points in my life. I&#039;ve made countless friends through Threshold and it is one of the best social aspects of my life.

I can&#039;t talk enough about the social aspect of Threshold, and how nice it&#039;s been making new friends in the administration of the game. 

Not only that, but the game is so solid that it&#039;s withstood 16 years of players. A constant stream of new and returning players alike. It always keeps you coming back. The updates have been phenomenal, with new content added monthly and sometimes even weekly. It may not be announced, but it&#039;s there, behind the scenes, waiting for you to find it and reward you for searching.

Coin&#039;n&#039;Carry has been a treat, as well. It&#039;s actually something I play during downtimes between combat in Threshold. Once I finish slaying a monster, I&#039;ll turn to Coin&#039;n&#039;Carry&#039;s bite-sized minigames and play a few, check on my character, then go back to Coin&#039;n&#039;Carry and smith some items. It&#039;s a great companion game!]]></description>
		<content:encoded><![CDATA[<p>Fantastic article. I&#8217;ve been playing Threshold for over 13 years, and I can honestly say it&#8217;s one of the most consistent points in my life. I&#8217;ve made countless friends through Threshold and it is one of the best social aspects of my life.</p>
<p>I can&#8217;t talk enough about the social aspect of Threshold, and how nice it&#8217;s been making new friends in the administration of the game. </p>
<p>Not only that, but the game is so solid that it&#8217;s withstood 16 years of players. A constant stream of new and returning players alike. It always keeps you coming back. The updates have been phenomenal, with new content added monthly and sometimes even weekly. It may not be announced, but it&#8217;s there, behind the scenes, waiting for you to find it and reward you for searching.</p>
<p>Coin&#8217;n&#8217;Carry has been a treat, as well. It&#8217;s actually something I play during downtimes between combat in Threshold. Once I finish slaying a monster, I&#8217;ll turn to Coin&#8217;n&#8217;Carry&#8217;s bite-sized minigames and play a few, check on my character, then go back to Coin&#8217;n&#8217;Carry and smith some items. It&#8217;s a great companion game!</p>
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	<item>
		<title>By: Collin</title>
		<link>http://theindiemine.com/interview-coin-n-carry-studio-frogdice/#comment-29206</link>
		<dc:creator><![CDATA[Collin]]></dc:creator>
		<pubDate>Thu, 16 Aug 2012 12:52:32 +0000</pubDate>
		<guid isPermaLink="false">http://theindiemine.com/?p=4947#comment-29206</guid>
		<description><![CDATA[Very well written article. Frogdice is such an innovative company, making games with RPG elements as well as a mix of other genre elements. I really like that about Coin n&#039; Carry; where you don&#039;t just play mini games, but you also level up your shop and get new customers as you go. I look forward to more games from this developer.]]></description>
		<content:encoded><![CDATA[<p>Very well written article. Frogdice is such an innovative company, making games with RPG elements as well as a mix of other genre elements. I really like that about Coin n&#8217; Carry; where you don&#8217;t just play mini games, but you also level up your shop and get new customers as you go. I look forward to more games from this developer.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Pang H.</title>
		<link>http://theindiemine.com/interview-coin-n-carry-studio-frogdice/#comment-29197</link>
		<dc:creator><![CDATA[Pang H.]]></dc:creator>
		<pubDate>Thu, 16 Aug 2012 12:13:16 +0000</pubDate>
		<guid isPermaLink="false">http://theindiemine.com/?p=4947#comment-29197</guid>
		<description><![CDATA[Hey, thanks for taking the time to showcase games and companies that are off the beaten path, Brandon. Excellent and well-written article! You asked some great questions.]]></description>
		<content:encoded><![CDATA[<p>Hey, thanks for taking the time to showcase games and companies that are off the beaten path, Brandon. Excellent and well-written article! You asked some great questions.</p>
]]></content:encoded>
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	<item>
		<title>By: Deborah M.</title>
		<link>http://theindiemine.com/interview-coin-n-carry-studio-frogdice/#comment-29065</link>
		<dc:creator><![CDATA[Deborah M.]]></dc:creator>
		<pubDate>Wed, 15 Aug 2012 17:05:30 +0000</pubDate>
		<guid isPermaLink="false">http://theindiemine.com/?p=4947#comment-29065</guid>
		<description><![CDATA[I am a huge fan of Threshold. It was great to read such an in-depth interview of Frogdice and I learned quite a bit about the challenges facing indie game companies. I really hope people take a little time and check out some of what Frogdice has to offer. Thanks for an interesting article!]]></description>
		<content:encoded><![CDATA[<p>I am a huge fan of Threshold. It was great to read such an in-depth interview of Frogdice and I learned quite a bit about the challenges facing indie game companies. I really hope people take a little time and check out some of what Frogdice has to offer. Thanks for an interesting article!</p>
]]></content:encoded>
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