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	<title>Comments on: FTL Review</title>
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		<title>By: Top Ten Linux Indie Games &#124; The Indie Mine</title>
		<link>http://theindiemine.com/ftl-review/#comment-80897</link>
		<dc:creator><![CDATA[Top Ten Linux Indie Games &#124; The Indie Mine]]></dc:creator>
		<pubDate>Fri, 07 Jun 2013 10:20:24 +0000</pubDate>
		<guid isPermaLink="false">http://theindiemine.com/?p=5840#comment-80897</guid>
		<description><![CDATA[[...] The fun lies in upgrading your ship and seeing how it fares against the range of enemies you encounter. Will the shields hold out? Will you run out of oxygen? Will your new laser destroy the opposing ship&#8217;s hull? You&#8217;ll escape from certain disaster time and time again, and each time you&#8217;ll have created a new story. Read a full review of Faster than Light here. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] The fun lies in upgrading your ship and seeing how it fares against the range of enemies you encounter. Will the shields hold out? Will you run out of oxygen? Will your new laser destroy the opposing ship&#8217;s hull? You&#8217;ll escape from certain disaster time and time again, and each time you&#8217;ll have created a new story. Read a full review of Faster than Light here. [...]</p>
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	<item>
		<title>By: Tim Hurley</title>
		<link>http://theindiemine.com/ftl-review/#comment-36268</link>
		<dc:creator><![CDATA[Tim Hurley]]></dc:creator>
		<pubDate>Mon, 08 Oct 2012 04:26:06 +0000</pubDate>
		<guid isPermaLink="false">http://theindiemine.com/?p=5840#comment-36268</guid>
		<description><![CDATA[After reading more than a few excited tweets and watching a &#039;Let&#039;s Play&#039; or two, I&#039;m curious about the game myself. Seems smart / addicting, and, as always, top work from Alan. I&#039;m in the same boat, though; being &#039;press&#039; doesn&#039;t lend itself to enjoying games I don&#039;t intend to review. One day, perhaps. One day.]]></description>
		<content:encoded><![CDATA[<p>After reading more than a few excited tweets and watching a &#8216;Let&#8217;s Play&#8217; or two, I&#8217;m curious about the game myself. Seems smart / addicting, and, as always, top work from Alan. I&#8217;m in the same boat, though; being &#8216;press&#8217; doesn&#8217;t lend itself to enjoying games I don&#8217;t intend to review. One day, perhaps. One day.</p>
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	<item>
		<title>By: Brandon Schmidt</title>
		<link>http://theindiemine.com/ftl-review/#comment-36249</link>
		<dc:creator><![CDATA[Brandon Schmidt]]></dc:creator>
		<pubDate>Mon, 08 Oct 2012 00:29:06 +0000</pubDate>
		<guid isPermaLink="false">http://theindiemine.com/?p=5840#comment-36249</guid>
		<description><![CDATA[It&#039;s games like this that make me wish sometimes that I was just a consumer and not part of the press, jumping from game to game. Probably won&#039;t have a chance to play this one for awhile, but definitely looking forward to it when the opportunity arises.]]></description>
		<content:encoded><![CDATA[<p>It&#8217;s games like this that make me wish sometimes that I was just a consumer and not part of the press, jumping from game to game. Probably won&#8217;t have a chance to play this one for awhile, but definitely looking forward to it when the opportunity arises.</p>
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	<item>
		<title>By: Dave</title>
		<link>http://theindiemine.com/ftl-review/#comment-35911</link>
		<dc:creator><![CDATA[Dave]]></dc:creator>
		<pubDate>Fri, 05 Oct 2012 14:24:54 +0000</pubDate>
		<guid isPermaLink="false">http://theindiemine.com/?p=5840#comment-35911</guid>
		<description><![CDATA[Quote:
the only way to locate the blaze is to send someone looking for it 
End Quote.

This is not entirely true. If you look at the lower left of the screen (It is even seen in one of your screenshots) You will see a fire icon over any system that has a fire in the room. However, this does not work for fires that are in empty rooms.]]></description>
		<content:encoded><![CDATA[<p>Quote:<br />
the only way to locate the blaze is to send someone looking for it<br />
End Quote.</p>
<p>This is not entirely true. If you look at the lower left of the screen (It is even seen in one of your screenshots) You will see a fire icon over any system that has a fire in the room. However, this does not work for fires that are in empty rooms.</p>
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