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Ball of Woe Review

PostPosted: Sat Mar 30, 2013 1:01 pm
by mark.robinson
This is a blog post. To read the original post, please click here »

Quirky tap-based iOS/Android physics game from Doppler Interactive.

Re: Ball of Woe Review

PostPosted: Wed Apr 03, 2013 7:48 am
by Brandon Schmidt
Well, despite the IAP complaints I still plan on giving this game a try. I've got a lengthy trip coming up next month, so this one's getting loaded onto the iPad.

Re: Ball of Woe Review

PostPosted: Wed Apr 03, 2013 7:15 pm
by Jessica
Hi Mark and The Indie Mine readers,

I just wanted to let you all know that we have recently released an update for both iOS and Android that we hope takes care of some of the IAP issues - we've reduced the amount of interstitial breadcrumbs significantly and hopefully streamlined the restart game process.

Ball of Woe is our first real game, so we're still tweaking things to get everything working just right! We really appreciate any feedback that helps us to improve Ball of Woe.

Hope you all enjoy the game,
Jessica (one half of Doppler Interactive)